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PBR Diving Helmet

Low poly model baked from high-poly rendered in realtime using PBR.

Car Models

Cars modeled using high-poly techniques and rendered with mental ray.

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Unreal Tournament Level

Modular level created for Unreal Tournament.

City Scene Bangkok

Diffuse only city scene inspired by Bangkok.

Unreal Particles

Particles made in Unreal using Cascade Editor.

Gilles Steyt

Game Developer

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