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Using a custom Box2D engine provided by school, I recreated the first level of the Shantae game.

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Enemies have a very basic AI that will damage players by running into them or by throwing projectiles. Pods that spawn enemies will also fall from the sky when the player passes a certain position.

Animations are done with sprite sheets.

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I also created a system to present text to the player. Using this I reproduced the cinematic that is seen near the end of the level.

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When changing zones the colors of the environment change gradually to a different color palette.

2D Game copy: Shantae

Video showing all the implemented features

Depth illusion

Gilles Steyt

Game Developer

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