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This is a game project made by 3 programmers and 2 artists.
My contribution to the project was most of the gameplay elements and the animation implementation. I also designed 2 levels.
- Controls of the boat.
- Obstacles
- Rocks: Damage
- Crocodile: Follow on sight and damage
- Squid: Makes screen black on hit
- Cargo: Health pack
- Rapid waters: Push you in a direction
- Character animation using Mixamo
- Boat animations
- Damage system of the boat
- Basic water shader
- Small details
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Grim River Project


Snippet of chasing crocodile code
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