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This is a game project made by 3 programmers and 2 artists.

My contribution to the project was most of the gameplay elements and the animation implementation. I also designed 2 levels.

- Controls of the boat.

- Obstacles

       - Rocks: Damage

       - Crocodile: Follow on sight and damage

       - Squid: Makes screen black on hit

       - Cargo: Health pack

       - Rapid waters: Push you in a direction

- Character animation using Mixamo

- Boat animations

- Damage system of the boat

- Basic water shader 

- Small details

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Grim River Project

Snippet of chasing crocodile code

Gilles Steyt

Game Developer

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